By John Fairbairn/T. Mark Hall, engl., 151 pages.
For he who always wanted to know, what professionals think during a game, should buy this book.
It deals with a game of discussion-Go between Segoe Kensaku und Susuki Tamejiro on one side and Kitani Minuru and Go Seigen on the other side.
The idea behind discussion-Go, in which so to say to teams line up against each other, was adapted at that time (1934) from western Chess.
The participants were the strongest players of that time and the game lasted for five days. The detailed discussions of the players about the game is very well documented.